![]() ![]() Panning and rotating around the gorgeous 3D maps doesn’t feel sluggish in the least, but selecting an object can take two or three tries. Navigating this PC port’s UI is hit or miss. Thankfully the quicksave is great, and you can save at any time, allowing you to reload and re-assess if restarting seems like too deep of a loss. It’s no matter if a side quest proves too difficult, as you can skip it and come back later – but being boxed into a corner of the map by “certain defeat” situations can make you feel like the past hour of tinkering with that round was for naught. On that note, it can be extremely difficult to build up and maintain a strong enough army to take on the main objectives. Either way, losing troops is a devastating loss – so preservation is key for surviving in this game. ![]() Victory means reaping serious rewards: cards, experience, and legacy points that can be spent on valuable skills. Losing units in fights can mean going into future battles with a small army that’s easily overwhelmed however, if they live long enough to see their veterancy go up, they’ll become more valuable, even in smaller groups.ĭefeat means starting from scratch at a keep, if you have one – or else, a game over for the round. With such nice 3D art, it’s nice to be able to toggle the grid here.Įach lord and boss has special abilities which can be upgraded, but overall, two factors make or break each fight: experience and numbers. Obstacles and stat-boosting tiles add a little spice to these otherwise static battle maps. Moving your units in a gridded square, you’ll have to think strategically to avoid losing precious minions – or worse, your lord. While this information dump at the get-go can seem a bit daunting, managing your vampiric empire is fairly simple once you get the hang of it. If it sounds like a lot of information, that’s because it is. Different cards appear in combat, depending on your current lord’s abilities these can be upgraded with experience points to increase their devastating abilities.Īll of these basics are just the tip of the iceberg – and we haven’t even dipped into how combat proper works. These cards can do things like boosting your army’s Action Points to extend a turn, healing them after combat, or lowering the cost of recruiting. ![]() The points can be spent on new army recruits, or abilities which come in the form of cards. The idea is to harvest blood points from your conquered human settlements, which can be upgraded for better efficiency. Each round sees you controlling a powerful vampire lord who can claim territories for their clan. A robust – if extremely reading-heavy – tutorial catches genre veterans and newbies alike up to speed on every mechanic that will be encountered throughout the campaign. ![]()
0 Comments
Leave a Reply. |